Gorilla Engine Opens to Third-Party Developers
Welcome to the new online home for the Gorilla Engine platform. We are thrilled to launch this blog alongside our biggest announcement to date: UJAM is opening the Gorilla Engine to third-party plugin developers worldwide.
Building a world-class audio plugin is only half the battle. Delivering, licensing, and monetizing it has historically required development teams to build massive infrastructure from scratch.
Today, that changes. Introducing Gorilla Engine 26.03 and the all-new Product Hub.
🎉 Gorilla Engine is Officially Available to the Public!
Trusted by professional teams at Avid, Reason, Loopcloud, and Crow Hill, Gorilla Engine is a full audio plugin development SDK designed for professional instrument designers and software developers worldwide.
Gorilla Engine gives you the freedom to build, preview in popular DAWs, and export signed VST, AU, AAX, and standalone formats across macOS and Windows.
🎹 The Practical Path from Kontakt
For teams currently working with Kontakt, Gorilla Engine offers a direct migration path.
Our scripting language, Gorilla Script, is intentionally similar to Kontakt Script (KSP). This means many existing scripts, groups and mappings carry over with minimal modification. Interface logic moves smoothly to a JavaScript-based UI layer, and filter/effect chains are easily rebuilt in Gorilla Editor.
The biggest difference? Your plugin ships as its own distinct product. It has its own installer and your unique brand identity, freeing you from a “third-party sampler” ecosystem. Gorilla Engine comes with no upfront cost!
🚀 Product Hub: A Complete Licensing and Delivery Stack
The moment a plugin leaves development, it needs a delivery and licensing system. Most teams patch together third-party services that weren’t designed to work seamlessly together. Product Hub replaces this patchwork, integrating directly into the Gorilla Engine workflow:
- License Activation: Using the Product Hub JavaScript client library, developers can implement seamless username/password activation directly inside their products without building complex backend infrastructure.
- Webshop Connections: API integration for automated product license management.
- Unified Management: Manage products, builds, and releases from a single dashboard.
- Subscriptions: Support for time-limited licenses that can be updated based on events from your middleware.
- Downloaders: Offer resumable downloads for large file size installers.
- Zero Traffic Costs: Ship installers directly to customers without worrying about bandwidth fees.
🛠️ A Professional Platform, End-to-End
Gorilla Engine powers the full lifecycle of audio plugin creation, handling everything from sound core design to compilation.
- Professional Toolkit: Access over 60 professional-grade effect algorithms, filters, and oscillators inside a modular environment where developers, UI designers, and sound designers can work in parallel.
- Clean Architecture: Keep audio logic, UI layout, and scripting explicitly separated.
- Compile Everywhere: Plugins run natively on macOS (universal binary) and Windows (x86), with options to export as a highly optimized C++ library, to Linux ARM, or even compile to bare metal.
- Built-in Security: Benefit from basic encryption without degrading the user experience, plus optional iLok integration for those who need it. Out-of-the-box support for Native Kontrol Standard (NKS) and MIDI Polyphonic Expression (MPE).
⚛️ Release 26.03: What Else Is New
Beyond the addition of Product Hub, the 26.03 update introduces major workflow improvements:
- Single Sign-On (SSO): A unified login spanning gorilla-engine.com, Gorilla Compiler, Product Hub, and our helpdesk.
- Automated Apple Notarization: Built straight into the Gorilla Compiler, eliminating tedious manual validation steps for macOS releases.
- Continuous Polish: Over 50 new features, improvements, and bug fixes.
📈 Scalable Tiers for Every Developer
Get started without the financial overhead. Gorilla Engine is free to use for learning and prototyping. For scaled-up releases, we offer comprehensive tiers:
- Pro Tier: Access revenue-share monetization and dedicated help desk support.
- Enterprise Tier: Unlock premium permissions, CI system inclusion, custom white-label branding, and bespoke licensing.
Wait, do I need a JUCE license?
No! Plugins built on Gorilla Engine don’t require you to own or purchase a separate JUCE license. UJAM’s partnership with JUCE extends our license coverage directly to our users.
🔭 Looking Ahead: GE React
Coming in late 2026, GE React brings a React-inspired component model into plugin interface development. Unlike standard web React, GE React is purpose-built and specifically engineered for the real-time performance constraints of audio software.